![]() He not only has Mario-seeking magic fireballs, but can flutter in the air a bit like your dinosaur companion. Ludwig is one of the toughest Koopas yet. Nothing a Bob-Omb can't handle, right? Pick one up and toss it towards the bricks to gain access to the coin. This coin is locked behind a wall of bricks. You'll be taken to the second coin, right inside the next area. From here you can get on top of the structure, out of the camera's view. There's an invisible block here, right at the edge of the roof. Instead, direct the platform (tilt the Wii remote) to the left. Use the Bills to grab this coin in the upper right corner.Īt the very top of the first area, do not enter the green pipe. He should enter the newly formed hole and collect the Star Coin.Just below the green tube leading to the second area are several giant Bullet Bill cannons. Before exiting the level, Mario must dash and hit the brick as Shell Mario. Star Coin 3 - Mario will need to be in his Shell Mario form to obtain the final Star Coin.The player must climb these stairs before time runs out to reach this Star Coin. Star Coin 2 - After hitting the third ? Switch, Mario must make his way to the top where he will see a set of stairs from the left side.They should jump off a Splunkin to get the first Star Coin. Star Coin 1 - The player has to enter a door next to a ? Switch.This red-flag exit leads to a Warp Cannon leading to World 6. However, when activated, there is a time limit, and, if the time runs out before Mario reaches the area he is supposed to go, he must go back and hit the ? Switch again.Īfter pressing the third ? Switch to reveal the regular exit door, Mario must instead pass by that door and go back down the large staircase to find a newly-created door. The ? Switches are used to reveal staircases and certain doors. The gimmick of the whole level is that there are several ? Switches placed in the different areas of the level. This level is the first Ghost House in the game.
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